Razer Phone: 5 Things to Know

After teasing the product over the past few months, Razer has taken the leap into mobile gaming with the reveal of the company's first gaming smartphone.

The first is a dynamic, adaptable 120Hz display refresh rate, at least double that of competitors, and what the firm calls Ultramotion - a technology similar to the PC gaming technologies of Nvidia's G-Sync or AMD's FreeSync - tying screen refresh rate to the frame rate being outputted by the graphics processor to avoid screen tearing. The big question was, how does Razer, which prides itself as a gamer-first company, actually build a gamer-first phone?

That 120Hz refresh rate is great for gamers, as it should cut down on unsightly jagged images and make for a prettier mobile game experience overall.

The phone has an aluminum body and is powered by Android Nougat with 8GB of RAM.

But, compared with the narrow bezel, edge-to-edge displays of rivals, the Razer Phone looks a little old hat. But it's foolish to deny the loads of awesome games, from fun casual puzzlers to deep strategy RPGs, you can play on your phone or tablet.

Of course, this would all be pointless if the phone's performance was lacking, but Razer had stocked the phone with all the components you'd expect as well.

Here's what you need to know about the Razer Phone, and why it's ready to compete with the iPhone 8 Plus, Galaxy S8 and top smartphones.

Mobile gaming on the other hand, is much more casual with games created to run well on relatively low-powered phones.

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The Razer Phone has a 5.72-inch 1440 x 2560 LCD display, which aims to stand out through its 120Hz variable refresh rate and a frame rate of up to 120fps. Some will love the phone's solid metal, black chassis and pristinely cut sides.

Mobile fans who want the biggest and baddest device they can get their hands on won't have to wait long, as Razer plans to start shipping the Razer Phone out around November 17 in North America and Europe. Optimized titles include Final Fantasy XV Pocket Edition, Lineage 2: Revolution, RuneScape, Shadowgun Legends, Tekken, and World of Tanks Blitz, to name a few. It can supposedly charge a device for five hours with only five minutes' worth of charging.

The Razer Phone eschews the "bezel-less" design trend that has gripped the mobile industry, and that's great for one reason in particular: it leaves room for some high-quality stereo speakers, as well as dual dedicated amplifiers. For example, because most gaming on smartphones is done by holding the phone in landscape orientation, the power button and volume buttons are centered on the phone.

There is also 64GB of onboard storage that can be further expandable technically up to 2TB via a MicroSD card.

Though certainly strong enough for Candy Crush Saga, the Razer Phone has been engineered with high-performance mobile gaming in mind. Razer doesn't disappoint and includes a 4,000mAh battery.

ZDNet spoke with Lin prior to Wednesday's announcement, where he shed some light on why Razer is entering the ultra-competitive and crowded smartphone market. Razer didn't spend much time talking about the cameras, but mentioned that performance should be near the top of the class. It is priced at $699 Dollars around ₹45,000 INR. There will be limited versions of the phone with the trademark green snake Razer logo that'd be nice and visible when held this way. All told, the Razer Phone is the odd niche device that you shouldn't write off just yet.

On the software side the phone is running Android 7.1.1 and it comes with a free premium version of Noca Launcher.